You are an artist creating tracks for public release. As well as creating great music, you will also need to build your artist image, brand and develop your fanbase. Unless you are a signed artist with management, you will need to undertake your own promotion, so a good head for business is really useful.
You are an artist creating music for adverts, film and TV. Media has a constant thirst for new music to promote brands, or to provide music in videos and films. You will create tracks and license these, probably via an agency, from whom you will get fees and royalties when your tracks are used.
You are the person responsible for realising an artist’s work into a recorded format, such as a single or album. You will have an excellent knowledge of the recording process from micing up instruments and acoustics, through to mixing, post production and mastering. You will also need to have great people skills to get the best work out of artists.
Live Sound Engineer
You are in charge of live sound at an event, making sure that the audience and artist get the best experience possible. At smaller events you may be working on your own, setting up the PA and micing up and mixing the acts. At larger events you will be working as part of a team. This may include front of house mixing, monitor mixing and stage work (micing and DJ requirements). You will need to have good people skills for working with artists and promoters, as well as excellent tech and problem solving skills.
You are in charge of playing music at club nights and events. Being a DJ can vary from DJing at local events, such as functions and clubs, up to being a DJ playing at top international clubs and festivals. You will need an excellent knowledge of music in your genres, good DJ tech skills and know how to work a crowd.